The mod developer even hosts a dedicated Steam-GOG server that routinely has events for players to partake in. Perhaps most importantly, however, is that the mod has been designed to preserve the ability to play online, meaning that users of the mod can still partake in online play, which is an essential aspect of the game in the first place. The mod also includes some remastered audio for in-game Star Wars vehicles, battle noises, and weapon sound effects that again help create the feeling that the game was developed more recently than it actually was. Related: It's Not Too Late For Star Wars Battlefront 3Īdditionally, the mod contains new models for the deployable units, vehicles, and weapons that maintain an updated look in all aspects of the battles. The most obvious difference between the two, however, are their visuals - a gap that the Battlefront 2 Remaster mod created by Harrisonfog on Mod DB is hoping to close. ![]() EA's Battlefront 2 is important to Star Wars' timeline, and didn't disappoint with its solo campaign, which followed a member of the Empire's Inferno Squad and featured a compelling narrative bolstered by beautiful pre-rendered cutscenes. Initially, the first EA-published Star Wars: Battlefront didn't have a solo campaign, instead focusing on a variety of multiplayer modes. Players of the 2005 Battlefront 2 had a fun, incredibly in-depth campaign that followed the 501st Legion through the end of the Clone Wars and into the rise of the Galactic Empire. Galactic Conquest wasn't present in EA's rendition of the game, which was a disappointment to fans of the original. The original also included an almost board game-esque Battlefront 2 game mode called Galactic Conquest, where players would maneuver their fleets to capture planets through space and planet side battles, allocating unique resources for fights to help in the ultimate goal of claiming the whole board. Related: PlayStation Can Make KOTOR Remake’s Delay Easier By Doing One Thing The 2005 version of Star Wars: Battlefront 2 didn't have as many progression-based unlocks, which seems to be something fans of the series prefer. The progression system of the EA version drew complaints at first for being overly reliant on the randomness of its loot box reward system after copious amounts of backlash, this was tweaked post-launch to be less reliant on random luck, and feel more structured and achievable while also removing some feelings that it was pay-to-win. The EA version of Star Wars: Battlefront 2 has gained respect for its post-launch support, which addressed some of the critiques that fans and critics had of the initial release (even though support ending resulted in Battlefront 2's cut content), as well as addressing issues with the first reboot game.
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